Social Impact · UX/UI & Business Development

#bastoy

A platform that helps people with employment barriers re-enter the job market. As a working-student UX/UI Designer & Business Developer, I designed the full platform end to end, analyzed 40+ user profiles, and co-designed services with 5 partner facilities.

End-to-end design Employment reintegration Social impact

Overview

#bastoy helps people with employment barriers re-enter the job market by making their abilities visible to employers and support facilities. I joined in Regensburg (January to November 2025) as a working-student UX/UI Designer & Business Developer and designed the platform end to end.

The role sat between design and business: I worked directly with the CEO and the business team, so every design decision had to hold up against revenue goals, not just usability.

Research

Methodology: Analysis of 40+ real user profiles, and co-design sessions with 5 partner facilities that support people with employment barriers.

Key insights:

  • Facilities and employers each hold part of the picture; nobody sees the whole person.
  • Standard CVs hide the actual strengths of people with non-linear work histories.
  • Trust and transparency are critical for collaboration.
  • Digital and physical touchpoints both matter for engagement.

Problem & solution

The problem: People with employment barriers are invisible to the job market: their skills do not fit standard CVs, and the facilities that know them best have no shared tool to represent them.

The direction: One platform, co-designed with the facilities, that:

  • Makes candidates’ real abilities visible to employers.
  • Gives partner facilities a shared way to represent the people they support.
  • Enables community participation and volunteering.
  • Facilitates knowledge sharing and good practice exchange.
  • Aligns incentives across stakeholders.

Implementation

Service touchpoints:

  • Discovery: organizations and initiatives by impact area.
  • Collaboration hub: coordination and communication.
  • Impact dashboard: progress and metrics.
  • Community engagement: participation pathways.

Principles: Accessibility, transparency, equity, and community-first thinking.

Impact

Outcomes from the first year:

  • The full platform designed end to end, from first research to hand-off.
  • Product requirements shaped by 40+ analyzed profiles and 5 partner facilities.
  • Design decisions tied to revenue goals with the CEO and business team.
  • A scalable model for different contexts.

Learnings

  • Service design must balance many stakeholder needs at once.
  • Community trust grows through transparent communication and listening.
  • Digital tools alone rarely fix systemic social challenges.
  • Visible impact increases commitment from participants.
  • Co-design with communities produces stronger outcomes.

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